Well there was a lot of huff'n and Puff'n with 9 or so different trains that ran. We started out with nothing working, but soon found the problem, the memory was over loaded, Jim Long fixed that with a reset sequence. The ideas from the last posting were discussed so now everyone can ponder them. One I did not mention in the blog is to move the Heron's Landing Passenger Train storage track to a new siding at Elsewhere and make that storage track into a third run around at Heron's Landing. Something else to think about is to change the siding to Sunset into the Ore Train destination instead of a staging track. One quirk on the lower loop is that one or two engines speed up there, while others don't, at present we have no solution to this.
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all trains meet at Lincoln |
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switching Springbank |
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leaving the port |
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